Michael Gevlich
Michael Gevlich
Idle mode prevent any rendering activity, when nothing has changed. Also, need a throttle parameter for rendering frame animation. FYI @yeluoyunfei Source https://github.com/openglobus/openglobus/issues/269
Let's start with showing bounding volumes and point clouds DoD: - Rendering 3d tiles point clouds
Right now fly method takes a number (as an input value) of frames we want to spend on the camera fly path. This is a bad solution. The better solution...
QueueArray is a nice overlap around arrays working both as a queue and stack. Because the array size is allocated from the beginning it could work a little faster than...
According to the new terrain adjacent segments equalization, it's possible to remake normal map equalization in the same loop in the `Segment.equalize` method.
Add slider, min-max value which are heights, highlight the range on the map.