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Random initial population starts in a different location on loaded edited worlds

Open Zematus opened this issue 5 years ago • 2 comments

Repro:

  1. Generate new world
  2. Edit the world with altitude brush
  3. Exit editor
  4. Save world
  5. Start simulation with random initial population (save for reference after a while)
  6. Reload world
  7. Start simulation with random initial population

Expected: Random group starts at same location before reloading Result: Random group appears at different location

Zematus avatar Oct 20 '19 03:10 Zematus

Why is this a problem ? Is it not supposed to be random?

nsmonagh avatar Nov 03 '19 20:11 nsmonagh

It should be "random" but dependent on the world seed. So, no matter how many times you reload the map file, the end result should be the same.

Zematus avatar Nov 04 '19 02:11 Zematus