ZealOS
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Add mouse aim to CastleFrankenstein.
@TomAwezome
I like this, I wonder if it would be super complicated or if I could try my hand at it. I'm assuming currently you can only shoot DOOM style without any height, so mouse-aim implies adding the Y axis, correct?
Mouse aim doesn't imply adding the Y axis, you can just implement the X axis and only have that. Of course, aiming would feel weird, so you can implement it DOOM style where you can move the camera along the Y axis but ignore it in the game logic.
@xslendix Ok, thank you!
I'll see if I can do it. Also, DOOM style would be no Y axis 😉
Good luck and have fun hacking at this : ) It's possible during implementation you might run into PS/2 conflicts on the serial mouse and keyboard data, resulting in sending junk keycodes to the OS. iirc, Alec may have addressed this with his DOOM port in Single User mode maybe?