ZeldaHud
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Feature Request: Tooltips with labels
Add tooltips to each object inside the HUD so that we know what each piece is. It's hard to determine which object is actually present when some of the images are identical in representation.
An example of multiple tooltips (only one would actually show when mousing over each object, example would not be actual behavior) has been attached.
This has been partially implemented. It was implemented to Edit Mode. Would it be too obtrusive to add to when Edit Mode is turned off?
i'll add an option for that i don't know if it a good idea to set that on by default