Zane Wagner
Zane Wagner
 This sack contains issues that I've noticed while fixing other outstanding issues in Milestone 0.8. I'm adding them to this one issue because I don't want to open a...
When you drag an item, the server sends a 'item drag' packet, and a quick graphical effect of an item being moved.
The naming conventions and standards document in the doc/ folder certainly describes C# best practices, but it doesn't match the standards of UltimaXNA. This needs to be updated.
As a player, I like seeing those little rain and snow particles. We should implement these.
- [x] Magery - [ ] Necromancer - [ ] Paladin - [ ] Samuri - [ ] Ninja - [ ] Spellweaver
Right now the placement of variables within the configuration namespace is a little haphazard. It would be a good idea to reorganize the namespace - and to plan out what...
- [ ] Quest log - [ ] Quest arrow packet - ID 0xBA - [ ] Quest arrow gump
Packet ID 0xB7 - http://docs.polserver.com/packets/index.php?Packet=0xB7
UltimaXNA does not yet include functionality for custom houses. This should be implemented.