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Ultima Online client in C#/XNA

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- [x] pressing ctrl-shift only does an all names type of action for all mobiles, not items. - [ ] Can't drag-off the mobiles health gump from the missing ctrl-shift...

feature
in-queue

![ekran goruntusu 83](https://cloud.githubusercontent.com/assets/11157985/9900446/862706a4-5c69-11e5-9848-6d003bbbee32.png)

feature
in-queue

- [ ] Delete Key Support - [ ] Paste with Ctrl-V. - [ ] Removing a line shifts all other lines up in the book. - [ ] HtmlDocument...

feature

Significant text layout changes were introduced with the book gump. The new text layout code fixes edge cases that were possible with the old code, but might introduce new bugs....

finished-needs-qa

> Boberski @TorchwoodPL 07:43 > btw there is no gm gfx in paperdol > Zane Wagner @ZaneDubya 08:11 > Can you tell me the item id? Do you mean the...

bug
in-queue

![open_sack_of_flour](https://cloud.githubusercontent.com/assets/7041719/20232704/db9c86b4-a82f-11e6-9310-80f322652ec0.png) This sack contains issues that I've noticed while fixing other outstanding issues in Milestone 0.8. I'm adding them to this one issue because I don't want to open a...

bug

When you drag an item, the server sends a 'item drag' packet, and a quick graphical effect of an item being moved.

feature
in-queue

If you throw an explosion potion the animation shows the potion flying up North West and then appears at the final destination a second or so later.

bug
in-queue

Video reference : http://www.twitch.tv/aop_stream/v/48289461 Xen85 feb 22 10:17 animations are slow it should be cool to accelerate them ZaneDubya feb 27 00:31 @Xen85 which animations? the projectiles? Xen85 mar 01...

feature

The naming conventions and standards document in the doc/ folder certainly describes C# best practices, but it doesn't match the standards of UltimaXNA. This needs to be updated.

future