UltimaXNA
UltimaXNA copied to clipboard
Ultima Online client in C#/XNA
 after adding transparent flag support to the client a lot of bugs is appear. a strange border around tile and random black squads changed as character move. is transparent...
i find a problem with mouse interaction with doors. mouse "see" only a small bottom area like it a small item  i find a solution  so now it...
I wonder if this project is still alive.
IDs 0x16 and 0x17 http://docs.polserver.com/packets/index.php?Packet=0x16 http://docs.polserver.com/packets/index.php?Packet=0x17
Exploring source code get some places required to fix mirror mistakes. Important moment is #467 here is just typo or logical error?
rewrited. codes were revised, and i defined five case to macroengine, so we can see how includes new case.
From Po0ka at ServUO: I came across this thread: https://www.servuo.com/threads/unused-stock-sound-effects-found-with-uo-fiddler.3402/ And as it sounds pretty much like what the regular client should do, do you think it would be a...
Allows for quick creation of a menu with less parameters than the gump packet. This is used on SphereServer.
The current resolution controlling code is not optimal - it could quite possibly lead to serious errors. This needs to be significantly revised.