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Item editor [1.20.4]

Open Zailer43 opened this issue 2 years ago • 0 comments

:sparkles: Item Editor [1.20.4] :sparkles:

With the item editor comes 1.0.0 and a change to the version schema, first it will be updated to 1.20.4, then the editors will be updated to 1.20.5 - 1.20.6, and so on until it's on the latest version of Minecraft, abandoning support for previous versions, with the exception of some critical error

  • the new schema will be a.b.c:
    • a: significant change in development or almost complete rewrite of the project
    • b: change of Minecraft version, if 1.0.0 is 1.20.4, 1.20.5 - 1.20.6 will be 1.1.0
    • c: project update or hotfix

🟩 = ready 🟨 = changes required 🟥 = uninitiated

  • [ ] :red_square: Armor Stand
    • Note: Id required
  • [ ] :yellow_square: Trim
    • Button to random material, random trim, random trim material and random set
  • [ ] :red_square: Attributes
  • [ ] :red_square: Banner & Shield
    • Update components at the same time (to fix scroll)
    • Change 'tabs' to other components
    • Fix bug with base color in shield
  • [ ] :red_square: Beacon effects
  • [ ] :yellow_square: Block state
    • Update components at the same time (to fix scroll and reduce code)
    • Replace top buttons (Block, Wall block) to context menu button (?
  • [ ] :red_square: Written book & Writable book
    • Note: Filtered pages are visible with filtered chat option enabled
    • Note²: Max 100 pages
  • [ ] :yellow_square: Can break
    • Refactor components
  • [ ] :yellow_square: Can place on
    • See Can break
  • [ ] :yellow_square: Colorable
    • Random color button
    • Algorithms to context menu button
    • Move color overlay from an overlay to a component for ease of use
    • Add algorithm of Firework explosion
  • [ ] :yellow_square: Container
    • Option to toggle item sync with inventory
    • left click drag
    • test mods with inventory modifications
    • set empty icons
  • [x] :green_square: Custom Model
  • [ ] :red_square: Name & Lore
    • Limit lore to 256 lines (limit in 1.20.5)
  • [ ] :yellow_square: Potion content
    • max level should change to vanilla, 127, 255 (?
    • add option to disable the effect icon in each effect
    • move the option to disable the effect particles in each effect
    • move set-level-to-all to overlay with confirm button, and add icons, particles and random lvls
    • check if it is possible to remove tags defaults
  • [ ] :red_square: Stew content
    • note: can have duration but no level
  • [ ] :yellow_square: Enchants
    • move set-level-to-all to overlay with confirm button, and random lvls
    • remove "*" and incompatible tooltip if compatible option is disabled
  • [ ] :red_square: Firework
    • Note: also allow modify firework explosion
  • [ ] :yellow_square: Head & Skull
    • button to select texture from other head
  • [ ] :yellow_square: Hide tooltip
  • [ ] :yellow_square: Item selector
    • fix tooltip in the overlay (only works if there is no component in the background)
  • [ ] :red_square: Knowledge book
  • [ ] :yellow_square: Filled map
    • favorite button by world/server
      • category: Individual map
      • category: "group" (1, 2x3, 4x4...)
    • select several maps with right click to preview (2x2, 3x5...)
    • decorations (type, x, y, rotation), add (remove and edit not possible as they are saved serverside)
  • [ ] :red_square: Sign
  • [ ] :red_square: Note block
  • [ ] :red_square: Decorated pot
  • [x] :green_square: Durability
  • [ ] :red_square: Misc
    • count
    • repair cost
    • include all small editors with a simple attribute here
  • [ ] :red_square: Stored enchants
  • [ ] :red_square: Charged projectiles
    • Limit of 3 stacks warning (only 3 stacks work)
  • [ ] :red_square: Lodestone tracker
  • [ ] :red_square: Entity (Basic)
    • NoAI, Silent, NoGravity, Glowing, Invulnerable, Health, Age, Variant, HuntingCooldown
  • [ ] :red_square: Lock
    • Key is a String
  • [ ] :red_square: Loot table
    • Show previews (Items, weights), seed option
  • [ ] :red_square: Command block
    • Command option
  • [ ] :red_square: Spawner
    • Select spawn egg to change entity, other options

Zailer43 avatar Feb 19 '23 06:02 Zailer43