kingslayer
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implement the occasional respawning of certain enemies and randomness to enemies
Currently, killed enemies remain dead and new ones never take their place. Enemies should return to a room after a time. Spawn time should be based on elapsed moves, and randomness might be a good idea.
Some enemies are now created with certain random stats. More will be randomized later.
It will probably be useful for this and a lot of other potential features to keep track of the number of moves (like Zork), be able to output it, and only increment after an Active command.
Added move counting to the game