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lock/unlock pathways/containers with appropriate key

Open Zaechus opened this issue 4 years ago • 2 comments

Will probably have to add a key object variant and an optional "password" field for pathways and containers that the key matches with.

Note that locked doors can be picked. This should probably be improved as well to require a certain type of object and the door should allow or disallow picking.

Zaechus avatar May 24 '21 00:05 Zaechus

A Key Item variant has been added.

Zaechus avatar May 31 '21 21:05 Zaechus

The Key Item now contains a "code" field and the Locked variant of the DoorLock enum contains a String for the same purpose

Zaechus avatar Jun 06 '21 00:06 Zaechus