ZacSharp

Results 18 issues of ZacSharp

## Describe your suggestion Any feature should come with at least one automated test, which makes sure it is not obviously broken. (i.e. I want to revive #34) The general...

enhancement

## Some information Operating system: Linux Java version: 21 Minecraft version: 1.21.1 + Neoforge 21.1.162 Baritone version: aff430ac5, unoptimized neoforge build Other mods (if used): None ## Exception, error or...

bug

## Some information Minecraft version: 1.20.1 Baritone version: eace2ad1618ea2191ee7a40d0d83e64384e97631 Other mods (if used): None ## Exception, error or logs N/A ## How to reproduce Enable `disconnectOnArrival` (or forget disabling it)...

bug

A while back @ZeroMemes said he'd need better control over listener order, this is a minimal approach to implementing that. This is also a breaking change in `IEventBus`, but I...

## Some information Minecraft version: 1.19.4 Baritone version: v1.9.2-56-g497fb7482 (https://github.com/cabaletta/baritone/commit/497fb74829febf5bcf48732fa03abb3b90662dcb) Other mods (if used): None ## Exception, error or logs None ## How to reproduce 1. Modify `GameEventHandler` to log...

bug

Fixes a stackoverflow with SilentGear. The problem is that SilentGear has a complicated parts system and to get the damage value of an `ItemStack` it first constructs the relevant `PartInstance`,...

This currently uses uncached reflection on the pathing thread, and I'd like to hear some other opinions on possible solutions. The obvious solution would be a `Reference2BoolOpenHashMap