Zerio
Zerio
I will take a look at this :) A PR will be available in a couple of hours most likely.
Hiya @ColinKennedy thank you for your comment. I'm a bit unsure if we both mean the same thing though. The issue atm is that the same refresh rate is used...
Hello, I'm sadly having some trouble understanding what you are trying to achieve. Would it perhaps be possible for you to send a code snippet explaining it? Or a playground...
Could you please supply a sample ts snippet to show what the issue is a bit more specifically, thank you :) (Or a link to the playground)
Just gotta write the tests for this one, I'm unsure if this is really the best way of doing this though, so please, have a look at the code :)
Yeah, some way of integrating this would be great, personally, I'm running a Lua runtime that does support this, which makes it a bit annoying that I cant use it.
> Hey @frvgs, thanks for the PR. With txAdmin v7 and new UI, there is a chance that soon I'll migrate the ingame UI to use the same library and...
If this is solved, you should probably close this issue! :)
There isn't really any point in adding events when exports already exist. Just use the exports.
If this is solved, you should probably close this issue! :)