CircleMUD
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A note on how to compile it
If anyone wants to compile it under Windows in this day and age, here's how:
-
In
comm.c
, add#pragma comment(lib, "Ws2_32.lib")
on line 37 -
Make sure the configuration is set to Release
-
Go to Configuration Properties -> C/C++ -> Preprocessor -> Preprocessor Definitions add:
_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;
Then build it.
Copy /lib/ into where Circle.exe is.
Thanks for the info!