openmptcprouter
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Make OMR-bypass even more useful with time sensitive applications like video games.
Is your enhancement proposal related to a problem? Please describe. Currently I need my DSL for gaming as well as streaming, but my Twitch stream saturates the connection. I need a way to ensure some headroom is provided to the game.
Describe the solution you'd like If we could have an option that says "add headroom bandwidth to this WAN for use in OMR-bypass".
Describe alternatives you've considered I have tried setting a sqm that is 300-500 Kbps under my max DSL upload speed. But it is not enough when my stream saturates the connection.
I have also tried turning off multipath on DSL and relying on OMR-bypass, but I can't always know every port in use by a game.
After doing more testing, I discovered that OMR-bypass does not work unless the interface is enabled or master. A simple way to do what I want would be to allow OMR-bypass rules to work even if it is not enabled under MPTCP.