MultiFunPlayer
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flexible application to synchronize various devices with media playback
So that we can register/unregister actions dynamically without loosing configured actions in bindings. Somehow need to be able to differentiate deprecated vs dynamic actions. Deprecate via migrations? https://github.com/Yoooi0/MultiFunPlayer/blob/9d6a9a8d15fdd609c0f639aff3ce52e999cfad4d/MultiFunPlayer/Input/IShortcutManager.cs#L71-L79 Also plugin...
Show context menu after drag drop. Option to replace or append. Support folder drop with recursive search option.
http://www.inmatrix.com/files/zoomplayer_download.shtml https://forum.inmatrix.com/index.php?s=3aa60380c9a6e9339d606228e42e6e70&showtopic=7051 This is my primary library media player, having this supported natively would be awesome, it does support osd, player control, and time sync, so i think it would...
Currently can only link to a script, but we cant link to for example motion provider. Can be forced by using smart limit + constant motion provider. Would probably require...
Support for E-Stim could be implemented using a separate audio file (MP3/WAV) for input, and selectable audio device for output. In this model MultiFunPlayer would act as an audio player,...
~~Allows adding video synchronization for other types of data, like #65~~ ~~Need ability to enable/disable tabs~~ ?? OP why script + output ?? The video + script part would have...
"Partial" manager for partial settings/scripts (funscript metadata)?. Button to save current changes to `.config.json.partial`. Needs to only save changes by comparing with main saved config. Button to remove partial config....
If possible add motion providers that use multiple axes like orbit/grind.