MultiFunPlayer
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Support multiple axes with same TCode axis name
- Decouple UI name from TCode output name
- Also decouple output format from DeviceAxis? so each axis could have different output format
- How do output targets use axes with different formats tho? Dont default to DeviceAxis.All for outputs and allow them to filter by format?
- Or add ability to map axes in output targets. So V0 -> L0 map uses value from V0 and name from L0
Needed if we want to have 2+ TCode devices run different scripts for the same axis.