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Create generic piece blueprint class

Open Yonet opened this issue 4 years ago • 0 comments

We will base all of the pieces from this blueprint:

  • [ ] should have hand interactions and collision

  • [ ] should have an assignable mesh

  • [ ] should have an assignable default location relative to the board

  • [ ] should have assignable color

  • [ ] should have reset function to reset to the default location.

  • [ ] Should have a generic manipulator

Yonet avatar Sep 11 '20 01:09 Yonet