Jumper
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fix some functionality with clearances
- Some search algorithms that accepted
clearance
as a parameter did not pass it along togetNeighbours
, resulting in neighbors being selected when they shouldn't have been. - The Theta-star algorithm did not handle clearance at all because it passed an extra incorrect parameter to
isWalkableAt
.
it seems this PR was merged!?
@mokalux It wasn't merged in this repository; the latest commit in the master branch was in 2019. Was it merged in a fork?
yes that is weird, I may have gotten an updated version of jumper from the author on a forum (Gideros in my case) and all the PRs you guys made are in my version of jumper!
I may have compared my version vs your PR and wrongly assumed they were merged!
Sorry for the inconvenience!
for ref the forum link: https://forum.gideros.rocks/discussion/1081/jumper-very-fast-pathfinder-for-2d-grid-based-games/p1
It's all good. Thank you for the link!
EDIT: I don't see a separate download link on that forum thread. Where did you get the updated version?
I went through the forum link again and indeed all the jumper links seem to be broken. I come to the conclusion I may have added all your guys PRs into my own manually!