Touche
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Wiring question...
I've built the boxes and checked that they are working by enabling debug mode. I'm able to see messages between the client and server, and it seems like epee touches work. Unfortunately, they also trigger on the bell guard. Is the capacitive sensor supposed to detect the bell guard and disable the signal?
Also, I'm not sure foil is working correctly, and it seems like the pins might be mixed up. Normally, the middle pin on the foil body cord carries the voltage up the wire in the weapon; however, the voltage seems to be on the alligator clip instead. Can you explain how the pins are intended to work with this system? I only get foil touches if I connect the weapon (not the tip) to the alligator clip--not if I press the tip.
Thanks!
Hello, yes the foil mode is broken and not usable yet. I update the README.
The problem you have seems not related to the capacitive sensor, can you provide more infos about your bug ? (any logs ?)
Hello, I am troubleshoot a first time build, which I assume is a soldering problem. How do I enable debug more to verify wireless connectivity between client/server.
Hi @paxon1, as it is written in the documentation to enable the debug mode and view the mode just build with make
then flash with make flash
link: https://github.com/Yohannfra/Touche/tree/master/Code/client
hi- after chenging on player_2 and uploading in VCS -VISUAL CODE - EWRYSING LITING ONLY- RED COLER - one RED side LITING ? for two player ? ! - HOW TEST ON GARDA TOUCH -?
[email protected] 3.08.2023