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feat: Data hash spoofing.

Open tupoy-ya opened this issue 6 months ago • 5 comments

A port of "spoof data/DLC hashes" feature from YimMenu/YimMenu#3274

  • [ ] Add an option to set asset hashes manually.
  • [ ] Update to new asset hashes.

tupoy-ya avatar Jun 04 '25 06:06 tupoy-ya

Download the artifacts for this pull request:

github-actions[bot] avatar Jun 04 '25 06:06 github-actions[bot]

Are you sure you can access the online platform after using the add-on Mod module? I used yim, but I couldn't bypass the prompt to enter online. The prompt detected a new update and returned to story mode

2223639429 avatar Jun 30 '25 05:06 2223639429

@tupoy-ya For example, adding a vehicle or a character, I tested that even in the latest Yim version, it was not possible to bypass detection and enter online mode. This was previously possible to enter. Has the enhanced version fixed this issue?

2223639429 avatar Jun 30 '25 05:06 2223639429

@tupoy-ya It seems that my expression is unclear, but I appreciate your function submission. I want to express that I added modded vehicles—real-world vehicles—using OpenIV. Can this feature bypass detection to enter online mode? Normally, without this feature, a prompt would appear saying, "An update is available. Please return to Story Mode."

2223639429 avatar Jun 30 '25 06:06 2223639429

Just wanted to express my excitement for this. I used it a lot in Legacy to use visual mods online!

RKDeviancy avatar Jul 02 '25 17:07 RKDeviancy