MultiTextureSynthesis
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How to generate mixed texture?
How to generate a mixed texture from two textures? As mentioned in the paper.
@wzm2256 Thanks for your interests about our work.
You can set values for two bits (e.g., 0.5 for each bit) in the selection unit to generate mixed texture (Line 48 in multi_texture_synthesis_test.lua).
@Yijunmaverick Thanks, I've already figure it out. but thanks all the same.