UE4GameLiftClientSDK
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Crash when starting Client
Thanks for this plug-in first.
I managed to build this plug-in into my test project. When I open the local test server and blank test client with plug-in, it crashes. I made GameInstance BP exactly same as InstanceBP shown in tutorial. I found that the reason of crash is GameSession Activate function. How can I fix this problem?
Would it be possible to include the crash details? What was the error message?
I'm getting a crash too, can't get any useful error message. Using 4.20.
It seems to be whenever I use the Activate node on the Game Session object