Renderite.Renderer crash on load
Describe the bug?
When opening the game, in desktop or VR mode, the game immediately crashes with the error "Renderite.Renderer - Unity 2019.4.19f1_ca5b14067cec"
This only happens when trying to load the game normally with data and cache folders intact. If Cache and Data are removed (or renamed) it generates the Cache folder and just closes without leaving logs.
To Reproduce
Just opening Resonite
Reproduction Item/World
No lonks
Expected behavior
The platform to open and launch
Screenshots
No response
Resonite Version Number
Most recent (Cannot start to see number)
What Platforms does this occur on?
Windows
What headset if any do you use?
Valve Index
Log Files
Additional Context
No response
Reporters
No response
Hello! Here are the results of the automated log parsing:
No log data could be parsed.
This message has been auto-generated using logscanner.
Did this start happening recently?
It was not happening when I last played about 36 hours ago
This happens to me continuously about 1 to 5 minutes into the game at random... the render crashes ntdll.dll module.... Originally thought it was memory related doesn't happen on any other games and I did a 48+ hour memory load both Vram and Dram. Swapped computers and it does it on them too... IDK other friends don't have any issues...
It might be related to the setups though. I use a tracker and continuous calibration to reference my quest pro headsets to my steamvr environments. Outright unplayable at the moment. This is the event log print out on my 4090 PC:
Log Name: Application
Source: Application Error
Date: 23-Nov-25 11:30:05
Event ID: 1000
Task Category: Application Crashing Events
Level: Error
Keywords:
User: MAIN-PC\siman
Computer: Main-PC
Description:
Faulting application name: Renderite.Renderer.exe, version: 2019.4.19.23316, time stamp: 0x6007d21c
Faulting module name: ntdll.dll, version: 10.0.26100.7019, time stamp: 0x9c8f8241
Exception code: 0xc0000374
Fault offset: 0x0000000000117885
Faulting process id: 0xCC44
Faulting application start time: 0x1DC5C9E1E11E735
Faulting application path: D:\SteamLibrary\steamapps\common\Resonite\Renderer\Renderite.Renderer.exe
Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll
Report Id: 8dbb28ef-1437-4ce6-bc4c-51d0fca2d637
Faulting package full name:
Faulting package-relative application ID:
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" Guid="{a0e9b465-b939-57d7-b27d-95d8e925ff57}" />
<EventID>1000</EventID>
<Version>0</Version>
<Level>2</Level>
<Task>100</Task>
<Opcode>0</Opcode>
<Keywords>0x8000000000000000</Keywords>
<TimeCreated SystemTime="2025-11-23T17:30:05.1032917Z" />
<EventRecordID>20951</EventRecordID>
<Correlation />
<Execution ProcessID="48064" ThreadID="55824" />
<Channel>Application</Channel>
<Computer>Main-PC</Computer>
<Security UserID="S-1-5-21-2889683308-3481476117-813104989-1001" />
</System>
<EventData>
<Data Name="AppName">Renderite.Renderer.exe</Data>
<Data Name="AppVersion">2019.4.19.23316</Data>
<Data Name="AppTimeStamp">6007d21c</Data>
<Data Name="ModuleName">ntdll.dll</Data>
<Data Name="ModuleVersion">10.0.26100.7019</Data>
<Data Name="ModuleTimeStamp">9c8f8241</Data>
<Data Name="ExceptionCode">c0000374</Data>
<Data Name="FaultingOffset">0000000000117885</Data>
<Data Name="ProcessId">0xcc44</Data>
<Data Name="ProcessCreationTime">0x1dc5c9e1e11e735</Data>
<Data Name="AppPath">D:\SteamLibrary\steamapps\common\Resonite\Renderer\Renderite.Renderer.exe</Data>
<Data Name="ModulePath">C:\WINDOWS\SYSTEM32\ntdll.dll</Data>
<Data Name="IntegratorReportId">8dbb28ef-1437-4ce6-bc4c-51d0fca2d637</Data>
<Data Name="PackageFullName">
</Data>
<Data Name="PackageRelativeAppId">
</Data>
</EventData>
</Event>
Other crash event that gets logged:
Log Name: Application
Source: Windows Error Reporting
Date: 23-Nov-25 11:19:08
Event ID: 1001
Task Category: None
Level: Information
Keywords:
User: SYSTEM
Computer: Main-PC
Description:
Fault bucket 1576844913113217503, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature: P1: Renderite.Renderer.exe P2: 2019.4.19.23316 P3: 6007d21c P4: StackHash_07b3 P5: 10.0.26100.7019 P6: 9c8f8241 P7: c0000374 P8: PCH_C4_FROM_ntdll+0x0000000000162814 P9: P10:
Attached files: \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.e0573583-8652-4fe6-a626-5bb933d5341e.tmp.WERInternalMetadata.xml
These files may be available here: \?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Renderite.Render_d7686b768b57d6bf31612297f25d67be697499b_0fe44cdd_5e2ab922-64be-4461-bf39-30b49dd6ea16
Analysis symbol: Rechecking for solution: 0 Report Id: f238c31d-a20d-42c5-84c5-fde89e857d43 Report Status: 268435456 Hashed bucket: b61f7d1101273af875e214180ffeb9df Cab Guid: 0 Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Windows Error Reporting" Guid="{0ead09bd-2157-539a-8d6d-c87f95b64d70}" /> <EventID>1001</EventID> <Version>0</Version> <Level>4</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x8000000000000000</Keywords> <TimeCreated SystemTime="2025-11-23T17:19:08.3470255Z" /> <EventRecordID>20949</EventRecordID> <Correlation /> <Execution ProcessID="25328" ThreadID="53108" /> <Channel>Application</Channel> <Computer>Main-PC</Computer> <Security UserID="S-1-5-18" /> </System> <EventData> <Data Name="Bucket">1576844913113217503</Data> <Data Name="BucketType">4</Data> <Data Name="EventName">APPCRASH</Data> <Data Name="Response">Not available</Data> <Data Name="CabId">0</Data> <Data Name="P1">Renderite.Renderer.exe</Data> <Data Name="P2">2019.4.19.23316</Data> <Data Name="P3">6007d21c</Data> <Data Name="P4">StackHash_07b3</Data> <Data Name="P5">10.0.26100.7019</Data> <Data Name="P6">9c8f8241</Data> <Data Name="P7">c0000374</Data> <Data Name="P8">PCH_C4_FROM_ntdll+0x0000000000162814</Data> <Data Name="P9"> </Data> <Data Name="P10"> </Data> <Data Name="AttachedFiles"> \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.e0573583-8652-4fe6-a626-5bb933d5341e.tmp.WERInternalMetadata.xml</Data> <Data Name="StorePath">\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Renderite.Render_d7686b768b57d6bf31612297f25d67be697499b_0fe44cdd_5e2ab922-64be-4461-bf39-30b49dd6ea16</Data> <Data Name="AnalysisSymbol"> </Data> <Data Name="Rechecking">0</Data> <Data Name="ReportId">f238c31d-a20d-42c5-84c5-fde89e857d43</Data> <Data Name="ReportStatus">268435456</Data> <Data Name="HashedBucket">b61f7d1101273af875e214180ffeb9df</Data> <Data Name="CabGuid">0</Data> </EventData> </Event>
This issue is now rendered moot for me. But here is information in case it helps for future cases.
I was in need of a reinstall of my OS so I did that but copied the %appdata% folders over. Resonite still was crashing. (My %appdata% does not include the cache or data folders of resonite as I have those on another drive)
Seeing the problem persisted across OS I realized that it may be a problem in the transfered files. So I deleted local/temp/yellow dog man studios and locallow/yellow dog man studios. Running resonite again caused it to regenerate these folders and then resonite was able to load.
I have the problematic folders archived and can send them if desired.
I have done the samething but problem persists.