Material property block: emissive map and color
Is your feature request related to a problem? Please describe.
Need to add emissive levels to seperate objects that all use the same main material
Describe the solution you'd like
new material property block type: emissive map and color
Describe alternatives you've considered
seperate materials
Additional Context
No response
Requesters
redd56
Given all the other requests for material property block combos (#5672, #5582, #4224, #3682), it's probably best to just request that the component be generalized and hold any or all of them as needed. But doing so will probably need to wait for the renderer swap (or shader consolidation, if that ends up needing to be done first).
shining, already asked for it in https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/4824 and it was shot down as not pheasable