Multiple people able to save worlds without groups
Is your feature request related to a problem? Please describe.
The group support tier is a little expensive for my needs, where it's only going to be me and one other person working on one world. As it is, one of us has to own the world wholesale, and only they can save it, so if I want to make changes, I have to wait til they're available and present to host the world and hit the save button at my request.
Describe the solution you'd like
A limited whitelist of users by the world owner (who first saved it) on who is able to open, edit, and save the world without needing to make a copy. The person who first saved it is also the only one whose storage space is affected by this. I know the upper support tiers are necessary, so I would assume only a very limited number of peope would be able to be added to the whitelist, say maybe 2-3, but at the very least one so that the support tier is not rendered redundant.
Describe alternatives you've considered
Just the way it is currently which is difficult when I or the other person is not available. Or paying for the group tier, but neither of us can afford that right now and it seems expensive for only two people.
Additional Context
No response
Requesters
Discord: @reviver.noon @astronaut701
This depends a bit on what exactly you want to happen.
If you want other users to be able to save data on your own account - that's very unlikely to happen - user accounts are made for specific user, so only that user has write permissions to their own account.
So if the request is that the other user can open world saved on your account and then save it back to your account - that won't happen, I'm sorry. This is what groups are designed for.
There's two workarounds I can see:
- You could however set the world to be public (but not listed) with the metadata and send it to the other user. They can make edits, save copy on their account and send it back. We could potentially add more controls so instead of "Anyone" being able to open it, it's narrowed to specific user if you want more security
- Setup a headless and have the headless save the world instead.
Ah beans, that was exactly what I was requesting- I was hoping maybe a system could be implimented that works off the same function as groups internally so it wouldn't meddle too much with individual account permissions, but that's probably far too much work for not a lot of benefit on y'all's side.
The workarounds sound like the same sort of pain in the backside I described in the alternatives- either it's tedious with a bunch of back and forth, or requires paying for a higher tier we can't do at the current time.
Oh well. I do appreciate you taking the time to explain and lay stuff out anyhow.
Edit: Perhaps different group tiers? That might muddy up the existing tiers though- I just can't see myself paying such an amount when it's just me and one other person. But if that's the way the cookie crumbles, alas. Can't do much about it. It makes sense for large teams, but not us, unfortunately.