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Provide a way to adjust the position (distance or near clip) of the desktop Shift-P camera

Open bdunderscore opened this issue 7 months ago • 6 comments

Is your feature request related to a problem? Please describe.

Using RenderMaterialOverride or RenderTransformOverride it's possible to adjust things so your avatar's hair does not appear in your first person view, without having to set a distant nearclip. Here's what my view looks like using RenderMaterialOverride.

Image

However, if you specify UserView in RenderMaterialOverride, your hair still appears in a Shift-P photo.

Image

Specifying a second RenderMaterialOverride for the Camera view will fix the problem with Shift-P, but then if you take a picture of yourself from the outside, you end up bald in camera previews (but not in the final image, curiously).

Image

Describe the solution you'd like

  1. Provide a way to adjust the shift-P screenshots to go a bit further out from the user view, OR
  2. Make the shift-P screenshots use the UserView RenderOverrides (while Ctrl-P still uses Camera)

Describe alternatives you've considered

Horrible protoflux hacks which look for the user pressing shift-P and try to change the Render*Override configuration before the picture is taken....?

Additional Context

No response

Requesters

bd_

bdunderscore avatar May 24 '25 03:05 bdunderscore

related issue #3012

blhsrwznrghfzpr avatar May 24 '25 03:05 blhsrwznrghfzpr

Isn't the finger camera shared between both VR and desktop?

epicEaston197 avatar May 24 '25 18:05 epicEaston197

The distance of the finger camera can be adjusted in VR by moving your hands; in desktop you don't have that option.

bdunderscore avatar May 24 '25 23:05 bdunderscore

Image

This would be useful to me, my primary avatar has the front of the face taking up half my screen whenever I take screenshots with shift+p, making the camera not viable for most situations.

brecert avatar May 25 '25 00:05 brecert

This is kind of a duplicate of/related to #1978 which was previously closed, but it would be interesting to see if anything has changed because I am still interested in this and my request too

Dusty-Sprinkles avatar May 25 '25 00:05 Dusty-Sprinkles

I don't see why this couldn't just be added as a component defining an anchor or offset; the offset for the camera is something that really does need tuned for each individual avatar and adding a camera mode RTO would be undesirable in nearly every other circumstance where you may wish to take a picture.

I don't even understand the closing reason on that issue because none of the offered solutions apply to cameras?

ko-tengu avatar May 25 '25 01:05 ko-tengu