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Resonite doesn't switch SteamLink Hand Tracked & Controllers properly & Crashes

Open SilvyPaws opened this issue 1 year ago • 1 comments

Describe the bug?

When switching between hand tracking & controller tracking, Resonite will switch to hand tracking properly but refuses to switch back to controllers. When switching back to hand tracking, Resonite doesn't switch back at all and requires a game restart.

To Reproduce

  1. Connect to SteamLink (This requires SteamLink Beta 2.0.11 to be installed on your headset for SteamVR to receive hand tracked OSC data)
  2. Launch Resonite.
  3. Switch between Hand tracking & controller tracking

Expected behavior

For Resonite to be able to switch between hand tracking and controller tracking without any Issues

Screenshots

No response

Resonite Version Number

Beta 2024.9.12.772

What Platforms does this occur on?

Windows

What headset if any do you use?

Quest Pro

Log Files

SILVYPAWSPC - 2024.9.12.772 - 2024-09-12 22_15_13.log

Additional Context

No response

Reporters

SilvyPaws

SilvyPaws avatar Sep 13 '24 02:09 SilvyPaws

This is related to both #927 and #2041

ko-tengu avatar Sep 13 '24 15:09 ko-tengu

I've fixed the switching not working properly in 2024.10.23.15!

The crashing is actually a separate issue from this, which seems to be coming from Unity. I'll close this one, since we have issue for the crashing specifically here: https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/3066

Thanks for reporting!

Frooxius avatar Oct 23 '24 00:10 Frooxius