Option to allow multiple cameras to use a given InteractiveCameraAnchor
Is your feature request related to a problem? Please describe.
I have a bunch of InteractiveCameraAnchor's in a game world, the players of the game use these anchors occasionally while streaming however each anchor allows only a single camera to use it at a time. This causes streaming players to sometimes not be able to use the anchor they want to use because it is already in use.
Describe the solution you'd like
I'd like an option on the InteractiveCameraAnchor component to allow multiple cameras to use the anchor at the same time.
Describe alternatives you've considered
Creating extra anchors to be used by others.
Additional Context
Version 2023.10.13.743
Adding this as an option on itself isn't that difficult, but the only problem is we can't guarantee that the cameras won't be clipping into each other easily.
If you have multiple cameras in one spot, they can end up showing up to each other. We'd have to add mechanism that ensures they become invisible to each other while in the same anchor, which makes this a bit more complicated.