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FOV script

Open YeOldeDM opened this issue 7 years ago • 0 comments

FOV.gd will be another singleton script. It will take the map data from our DataMap object and calculate the fov of an origin cell within a range. The script will take a square of the map (with the player at the center) and return all cells which should be in view of the player's cell.

YeOldeDM avatar May 30 '17 08:05 YeOldeDM