lets-godot-roguelike
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3.1:Enter Things Database
New scene. res://game/global/Database.tscn
Core node is Node
"Database"
Add this scene as singleton Database
Core node holds functions for returning a duplicate of a node given its name and category.
"Categories" will be Node children. Things in that category will be children of that.
Add an instance of Player under Player category.
Add some Props under Props category. Give the props Good Names