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A devlog/tutorial series covering the creation of a roguelike, in the style of Dungeon Crawl Stone Soup, in the Godot engine.

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Hi mate, Your tutorial is amazing. Do you have any plans to complete it(and maybe update it for Godot 3.0) ?

It's been like two weeks since I've touched it, so I will have to re-discover the particulars. Some fundamental badness is going on with the structure of Items data which...

bug

I think it's step 4 or 5, I don't remember. I'll clone the step before the bad step, and re-build it up to where it should be.