Yash Punia

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Additionally the link for aframe-gradient-sky is old and the new updated link is: [https://cdn.rawgit.com/zcanter/aframe-gradient-sky/master/dist/gradientsky.min.js](https://cdn.rawgit.com/zcanter/aframe-gradient-sky/master/dist/gradientsky.min.js)

I think your builds are not generated because of some syntax error in your code You can see the first line in the error message reports a **Syntax Error**

Thank you!!! 😇 Yeah its great that way if they are in a separate PR.

I just updated my repo, can you check again if there are conflicts?

Do you think this feature is game specific, and can be implemented in the actual game itself when required using the KeyPressed and KeyReleased events and measuring the time passed...

Hey @JacksonHoggard, I think the abstract shader feature will require a lot of code changes, there should be a separate shader class which can be then included in GameObject and...

@novakcgx it's not working with AFrame v1.3 and gives the following error: `Uncaught TypeError: Cannot read properties of undefined (reading 'addVectors')` Do you have any other ideas?