YarnSpinner-Unity
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Make YarnProjectUtility.AddLineTagsToFilesInYarnProject public
I would like to automate the process of adding Line IDs to a headless Unity. Meaning that I don't want to require the user to push the button, but instead have it automatically handled when a Yarn Script is submitted to version control.
I think the easiest solution would be to change YarnProjectUtility.AddLineTagsToFilesInYarnProject's permissions from internal to public.