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The official Unity integration for Yarn Spinner, the friendly dialogue tool.

Results 61 YarnSpinner-Unity issues
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- [X] Tests for the changes have been added (for bug fixes / features) - [X] Does it pass all existing unit tests without modification? - [X] Docs have been...

_(This is a post documenting findings of this issue on Discord)_ There is this elusive bug where some users are finding increased loading times when entering Play Mode _sometimes_. The...

bug

**What is the current behavior?** While everything seems to be working fine, Unity is throwing the following errors: ``` MissingReferenceException: The object of type 'LineView' has been destroyed but you...

bug

**What is the current behavior?** When I add `DialogueAdvanceInput` to `OptionsListView` and set the input to the E key it does not advance the dialogue-view. Although it does work with...

bug

**What is the current behavior?** `UserRequestedViewAdvancement` interrupts the typewriter effect and immediately afterwards interrupts line. ``` if (currentStopToken.CanInterrupt) { // Stop the current animation, and skip to the end of...

bug

_This is a slightly exotic feature request. I won't mind if you close this request but I still wanted to bring it up as I found it useful in our...

Since #134 has been closed, I've decided to polish up the property drawer we've been using in our project and create another pull request to resolve #29. It works a...

**What is the current behavior?** When Update Existing Strings Files, the lineNumber of translated entries in won't change. As a result the lineNumber in the output is a mix of...

bug

**What is the current behavior?** Calling `DialogRunner.Stop()` while a coroutine command is running does not stop the command. When the command finishes, `ContinueDialog()` will be called and the dialog restarted....

bug

* **What kind of change does this pull request introduce?** Better error message handler for YarnImporter. Now it show 3 lines above error, and split error to two halves, good...