Borion

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Fantastic! In regard to documentation of KVX format, there is this description of loading KVX in SLAB6 readme file. Here it is: [slab6.txt](https://github.com/guillaumechereau/goxel/files/2952227/slab6.txt) SLAB6 has it source code attached to...

Voxelshop export module for KV6 written in Java: https://github.com/simlu/voxelshop/blob/develop/src/main/java/com/vitco/app/export/Kv6Exporter.java Since KV6 is KVX predecessor, it might be useful (?).

You beat me to it! ;) Yes, all KVX models that I've opened in Goxel appear to be fine in terms of form, color & orientation. In regard to KVX,...

I have just found description of palette.dat. It is palette file necessary to set right colors in KVX. It is different for each Build engine game. Otherwise colors are going...

You are probably right. I mentioned it, because I had a problem with appearance of KVX files taken straight out of SLAB6. In SLAB6 model looked fine, but colours were...

Blazing fast, as usual :)

Thanks for time and effort You put into this feature! Regarding what You said before about KVX 'rendering ready' and 'modelling friendly', maybe it is the 'Mips' setting (I could...

Unfortunately it fails to compile. Here is txt file with pasted compilation error: [goxel_compile_errors.zip](https://github.com/guillaumechereau/goxel/files/2957481/goxel_compile_errors.zip)

It compiled successfully! :) What I observed, Goxel seem to save KVX properly - obviously with orientation flip - only when I draw new model from scratch. Those files seem...

Great, I will check it out and get back with results. Thanks!