ProjectGear icon indicating copy to clipboard operation
ProjectGear copied to clipboard

Mekanism addition proposal

Open TheDeviantCrafter opened this issue 6 years ago • 29 comments

Mekanism's late game is fiendishly complex. That said, I don't like the early game. It's based on a few magic blocks that function almost identically to the pulverizer. The early game seems like a poor fit, but once you reach 3x ore processing it's fantastic.

Here's my proposal on how to work it into the rest of the pack:

  • Removed the Energized Smelter, Precision Sawmill, and Crusher.

  • Possibly disable the enrichment chamber. It doesn't break anything,

  • Effectively gate the mod behind either Factory Tech or Immersive Engineering by adding the functionality of the above machines to those mods.

  • Remove all of the cables except the gas cables. We have other options for power, item and fluid transfer that are more interesting and much more optimized.

  • Disable all passive power generation options.

  • Disabled the digital miner.

  • Enable osmium ore, bringing us to 6 base metals. Add osmium to other mod recipes so it's at least semi-useful for people not using the mod.

TheDeviantCrafter avatar Jun 16 '18 04:06 TheDeviantCrafter

The Wikipedia page has some information on how osmium is made. Apparently it's a biproduct of refining copper and nickel ore: https://en.wikipedia.org/wiki/Osmium

TheDeviantCrafter avatar Jun 16 '18 04:06 TheDeviantCrafter

@PandaBoy444, thoughts on this?

TheDeviantCrafter avatar Jun 16 '18 07:06 TheDeviantCrafter

I went through all of the recipes for the Energized Smelter, Precision Sawmill, and Crusher and made a list of the unique recipes the mod needs to work. Here is that list:

Enrichment chamber: -3 HDPE Pellet > HDPE sheet - -Redstone > compressed redstone - -Diamond > compressed diamond - -Charcoal/coal > compressed carbon -Refined obsidian dust > compressed obsidian - -Dirty metal dust > metal dust

Crusher: -Bio Fuel -Metal lump > dirty metal dust -Salt block > salt

The sawmill didn't do anything unique, and the energized smelter is just a furnace. Here are the replacement recipes I'm going to add. Note that Panda may choose to replace these with better options:

Metal press:

  • [x] Coal > plate press > compressed carbon

  • [x] Charoal > plate press > compressed carbon

  • [x] Redstone > plate press > compressed redstone

  • [x] Diamond > plate press > compressed diamond

  • [x] Refined obsidian dust > plate press > compressed obsidian

    Pressure chamber or compression chamber:

  • [x] 3 HDPE pellet > HDPE sheet

    ImE crusher, squeezer or drill grinder:

  • [ ] Salt block > salt

  • [x] Metal lump > dirty metal dust

    Chop saw, horse powered chopping block:

  • [ ] Cellular block > 4 bio fuel

  • [ ] Living wood > 4 bio fuel

  • [ ] Berry medly > 4 bio fuel

  • [ ] Iron berries > 4 bio fuel

  • [ ] Popped chorus fruit > 4 bio fuel

    Fluid agitator:

  • [ ] Water + dirty metal ore > metal dust

    Smeltery casting:

  • [x] Water + dirty metal ore > metal dust

TheDeviantCrafter avatar Jun 20 '18 18:06 TheDeviantCrafter

I think we need to get rid of osmium altogether, I don't see much reason for it to exist, all of those machines can be made of steel or some other metal.

Yarden-zamir avatar Jul 31 '18 22:07 Yarden-zamir

The reason I ended up including it was that it's required for the osmium compressor. You can't change the osmium ingot with CraftTweaker.

Then again, we should probably just remove the machine.

TheDeviantCrafter avatar Jul 31 '18 22:07 TheDeviantCrafter

@PandaBoy444: it's used only for refined obsidian and glowsone ingot

ProjectGearBot avatar Jul 31 '18 22:07 ProjectGearBot

Which machine should we use instead? Both alloys have enough uses to be worth keeping.

TheDeviantCrafter avatar Jul 31 '18 22:07 TheDeviantCrafter

Glowstone ingot you can already make with normal casting of liquid glowstone, we can add it to other processes as well. The refined obsidian you can already make by putting the dust in an arc furnace, the dust is made from obsidian and diamond in the metallurgic infuser but I can think of a few other ways to make it as well. I wouldn't want to lock it behind the arc furnace though, so finding a way to inefficiently turn the dust into the ingot would be ideal.

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

We could move that recipe to a cheaper machine, and then change the arc furnace recipe so it doesn't require a diamond.

TheDeviantCrafter avatar Jul 31 '18 23:07 TheDeviantCrafter

I think we can keep the diamond, it's a high-level ingredient I'd prefer to keep it that way, we can make it output more if you prefer, though I don't think it's too expansive.

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

We can add more uses for the ingot to make it more enticing to automate.

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

It seems the refining process uses the diamonds to refine it and not as an ingredient, so if we can find other ways that make sense for refining and are a balanced alternative that could be an option.

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

It's currently used to turn Rustic's slate into Earthworks' purple slate. One nugget is required to convert 8 slate.

TheDeviantCrafter avatar Jul 31 '18 23:07 TheDeviantCrafter

What about crystalized chorus chunk? it's a by-product of squeezing chorus fruit.

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

Obsidian is already pretty interesting to automate. It can't be made in a smeltery or a fluid transposer, so it needs to be done in-world.

TheDeviantCrafter avatar Jul 31 '18 23:07 TheDeviantCrafter

Ok, we can use the grindstone to refine it, it's much slower than the infuser so that can equal out.

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

I'd like another recipe too. Factory Tech should be encouraged, but not required.

TheDeviantCrafter avatar Jul 31 '18 23:07 TheDeviantCrafter

Refining the dust in the mixer with water and slag? 3 obsidian dust + 1 slag + 1,000mb water = molten refined obsidian?

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

What if we combine obsidian with skystone?

TheDeviantCrafter avatar Jul 31 '18 23:07 TheDeviantCrafter

We can make it a rare by-product for crushing obsidian, then it will be obtainable but not very convenient.

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

I like that idea. We'd need to give crushed obsidian more uses, though. I like the idea of making skystone from redstone, basalt and obsidian for some reason.

TheDeviantCrafter avatar Jul 31 '18 23:07 TheDeviantCrafter

@PandaBoy444: I don't think it fits because skystone is a combination of rare metals from space

ProjectGearBot avatar Jul 31 '18 23:07 ProjectGearBot

We can make another issue about using crushed obsidian. For now, I like these recipes:

  • A rare byproduct of crushing obsidian

  • Refining obsidian in a grindstone

  • Something involving obsidian and chorus chunks (this would be the efficient, high level recipe)

TheDeviantCrafter avatar Jul 31 '18 23:07 TheDeviantCrafter

Sounds good. To be clear though, there is crushed obsidian and refined crushed obsidian, we are talking about the latter (?). I think we should keep the diamond recipe as well though, make it as efficient as the chorus one but much faster

Yarden-zamir avatar Jul 31 '18 23:07 Yarden-zamir

Yes, we're talking about crushed refined obsidian. I agree with the diamond recipe.

TheDeviantCrafter avatar Aug 01 '18 02:08 TheDeviantCrafter

I'd also like to remove the following machines:

  • [x] All of the bins - We have other alternatives

  • [x] Osmium Compressor - Replacement recipes already discussed in this thread

  • [x] Combiner - Since we're planning to add 8x ore processing chains for some ores, a way to turn metals back into ores seems like begging for an exploit to pop up. It doesn't seem to be super useful.

  • [x] Digital miner - Power creep 101

  • [x] Factory versions of other disabled machines

  • [ ] Metalurgic infuser - We will need to move several recipes to other machines.

TheDeviantCrafter avatar Aug 01 '18 04:08 TheDeviantCrafter

I would think all of the factories should be removed, they seem to be just a way to put a "factory" into one block.

Yarden-zamir avatar Aug 01 '18 17:08 Yarden-zamir

A lot of people have complained about Mekanism machines causing performance improvements, both in the TPS and FPS departments. I think we should keep them to cut down on machine spam.

TheDeviantCrafter avatar Aug 01 '18 22:08 TheDeviantCrafter

I've disabled a bunch of Mekanism recipes. Here's the complete list:

-Enrichment chamber (and factory variants) Reason: Magic block Important recipes: Already added to other machines

-Crusher (and factory variants) Reason: Magic block Important recipes: Already added to other machines

-Precision sawmill (and factory variants) Reason: Magic block Important recipes: None

-Energized smelter (and factory variants) Reason: Magic block Important recipes: None

-Combiner (and factory variants) Reason: I never liked being able to turn metals back into ores. If we ever add a 9x ore processing chain, it will be an exploit. Important recipes: None -Osmium compressor (and factory variants) Reason: Magic block Important recipe: Refined obsidian, refined glowstone

-The fluid, RF and item cables Reason: Magic block, very unstable

-The digital miner Reason: Seriously OP

-All the bins Reason: We have more interesting alternatives

TheDeviantCrafter avatar Aug 01 '18 23:08 TheDeviantCrafter