YARG
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Overhaul Texture Loading Using Core's Image Functionality
Core now has the ability to load images files to memory directly. This helps immensely as we are no longer limited to Unity's basic features and provides a better interface to refactor with (and its faster).
One such refactor involves loading all applicable source icon sprites after a music library scan. We can do this because the sources to load are explicitly bound to the available songs. This makes the library much more seemless to scroll through.
- Fix fault album art async behavior - before this, any album art that would take a long time to load would halt scrolling through the menu. This no longer happens.