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Overhaul Texture Loading Using Core's Image Functionality

Open sonicfind opened this issue 9 months ago • 0 comments

Core now has the ability to load images files to memory directly. This helps immensely as we are no longer limited to Unity's basic features and provides a better interface to refactor with (and its faster).

One such refactor involves loading all applicable source icon sprites after a music library scan. We can do this because the sources to load are explicitly bound to the available songs. This makes the library much more seemless to scroll through.

  • Fix fault album art async behavior - before this, any album art that would take a long time to load would halt scrolling through the menu. This no longer happens.

sonicfind avatar May 22 '24 18:05 sonicfind