Y-Less
Y-Less
> Someone Who do you think that was? :D
> I am going to implement filterscripts I don't believe you. But if you ever get to this and prove me wrong, could you look at #327 at the same...
You could do this the other way round. Instead of having a definition to not include the symbol, use `#undef` after the fact. If you are not using `SAMPGDK_CPP_WRAPPERS` and...
That's not quite a contradiction. `SAMPGDK_CPP_WRAPPERS` enables the namespace, but you can have that and still not use `using namespace sampgdk;`, it just means you need to explicitly resolve every...
Just wanting to bump this issue as I ran in to it today. For reference, this was my workaround: ``` scala case JSONRequester.JSONUpdate(name, value) => for (currency
OK, my only concern with this is what happens if the iterators are used in `OnGameModeInit` - like `CreateVehicle` etc. They'll be added then instantly destroyed. There are several options:...
I've put `YSI_NO_HEAP_MALLOC` back in. That was always the vastly more stable method.
I also just discovered that the default slop space (space reserved in the heap for callback parameters) was very small (only ~256 bytes (just 64 cells)), which will be blown...
Basically, the new version uses the heap, but the VM clears the heap at the end of every top-level callback (easy way to ensure consistency). So every time a new...
What is the point of this PR?