Y-Less

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I'm testing this on the latest build, but can't reproduce the stated effects. It is a bit weird with going to class selection twice after death, so I'll look in...

I also just double-checked on the SA:MP server and got exactly the same double selection behaviour. I'm happy to try and find a way to fix that, if people want...

OK, Linux apparently has exceptions disabled, while Windows doesn't.

Which is weird, because `throw` is used in plenty of other places.

Hopefully fixed that, but as I wrote this as a precursor to some more changes, that aren't really needed since #550 does a good enough job for now, we can...

The main reason I didn't want to use `onPlayerCancelPlayerTextDrawSelection` was just the length. It is extremely verbose. I was trying to find a balance between length and pithyness. However, since...

`#emit` on its own doesn't prevent JIT, but certain non-standard uses of it may. Mainly emit code that modifies other code.

Something for you to consider for wider script compatibility, y_commands uses punycode, meaning you can define a command as: ```pawn YCMD:bcher@kva(playerid, params[], help) { } ``` Then instead type `/bücher`...

Can you try the new commit please?