Y-Less
Y-Less
I'm testing this on the latest build, but can't reproduce the stated effects. It is a bit weird with going to class selection twice after death, so I'll look in...
I also just double-checked on the SA:MP server and got exactly the same double selection behaviour. I'm happy to try and find a way to fix that, if people want...
OK, Linux apparently has exceptions disabled, while Windows doesn't.
Which is weird, because `throw` is used in plenty of other places.
Hopefully fixed that, but as I wrote this as a precursor to some more changes, that aren't really needed since #550 does a good enough job for now, we can...
The main reason I didn't want to use `onPlayerCancelPlayerTextDrawSelection` was just the length. It is extremely verbose. I was trying to find a balance between length and pithyness. However, since...
This is on my TODO list.
`#emit` on its own doesn't prevent JIT, but certain non-standard uses of it may. Mainly emit code that modifies other code.
Something for you to consider for wider script compatibility, y_commands uses punycode, meaning you can define a command as: ```pawn YCMD:bcher@kva(playerid, params[], help) { } ``` Then instead type `/bücher`...
Can you try the new commit please?