cube2sphere
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It doesnt utilize my GPU
add this code to blender_init.py
seem to solve the issue
def enable_gpus(device_type, use_cpus=False):
preferences = bpy.context.preferences
cycles_preferences = preferences.addons["cycles"].preferences
cycles_preferences.refresh_devices()
devices = cycles_preferences.devices
if not devices:
raise RuntimeError("Unsupported device type")
activated_gpus = []
for device in devices:
if device.type == "CPU":
device.use = use_cpus
else:
device.use = True
activated_gpus.append(device.name)
print('activated gpu', device.name)
cycles_preferences.compute_device_type = device_type
bpy.context.scene.cycles.device = "GPU"
return activated_gpus
enable_gpus("CUDA")
it definitely make it utilise the gpu, but it only make a difference on batch processes, which i am also looking for as a feature
Umar Khalid @.***> 于 2024年4月13日周六 00:08写道:
It doesn't work.
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