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Decompile EntityAlucard for PSP, and all other functions in its file

Open bismurphy opened this issue 9 months ago • 1 comments

Nice to get this pulled in. I aligned the files between versions and decompiled everything in this file.

No code-sharing yet; there is a lot of data in this file and I'm having some trouble importing it. Down the line the data can be pulled in and the code back-ported (by me or someone else). For now, just getting the decompilation in.

bismurphy avatar Mar 23 '25 02:03 bismurphy

switching to draft while I try to figure out if we can make the data work. I think ultimately PS1 probably has some data in the wrong files and hopefully the PSP file order will reveal the issue.

bismurphy avatar Mar 23 '25 13:03 bismurphy

Well this one was a beast, but it works! Full codeshare!

bismurphy avatar Mar 29 '25 01:03 bismurphy

I have to revert the PR as it's not matching on master

Xeeynamo avatar Mar 29 '25 14:03 Xeeynamo