Jacob Kiesel
Jacob Kiesel
Yeah that's true. Before we can render anything we at least need some `struct`s to stick the data in though
Voxel is great for some games but it is far from a catch-all solution. I'd be strongly against supporting voxel only, however I do eventually want a voxel option.
Alright my position has definitely changed after seeing that tech demo. I still think voxel isn't the most efficient way to do that but it certainly can be good enough...
I agree there shouldn't be a function for everything, but this qualifies as extremely common. I say we should add it.
Why not expose both?
That's fair. I was mostly thinking of people who might want to use winit events to interface with other winit compatible crates, but I'm not sure I have any good...
Glutin has a function called `make_current` for its window that can fail, however the OpenGLWindow interface assumes this function will always succeed. I feel this should be modified to return...
This works great for the `which` crate. We've previously struggled with this issue, so thanks a bunch for devoting attention to it! ```bash $ CARGO_RESOLVER_SOMETHING_LIKE_PRECEDENCE=something-like-rust-version cargo +nightly -Zmsrv-policy generate-lockfile Updating...