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XRTK Pointers don't work if the camera rig is moving fast

Open FejZa opened this issue 2 years ago • 1 comments

XRTK - Mixed Reality Toolkit Bug Report

Describe the bug

When the camera rig is moving fast, e.g. it is parented to a "Car", the controller pointers become unusable as they can't catch up with the rig's movement.

To Reproduce

  • Create a project,
  • Create a setup that has the XRCameraRig moving forwards constantly
  • Create some UI or colliders to handle input and try interacting

FejZa avatar Nov 12 '21 10:11 FejZa

Might have something to do with the translation logic or some inconsistency with the physics update vs transform update.

StephenHodgson avatar Nov 15 '21 19:11 StephenHodgson