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alternative control system

Open XProger opened this issue 8 years ago • 5 comments

by ESCachuli

W/S: run forward/backwards A/D: strafe left/right L-Shift: (hold) walk/strafe walk Space: jump Q: roll L-Mouse: action R-Mouse: aim (with the weapons out) C-Mouse (the wheel): hold guns/holster

XProger avatar May 16 '17 13:05 XProger

I'd actually prefer to use mouse movement to use the 'look' function. Not like a fps (though i wouldn't say no to a 'fps view mode' where lara would turn with mouse movement, but just like 'move mouse == move head, and when any other key is clicked, (or a key is released if the model is to be the same), snap view to normal'.

i30817 avatar Jul 19 '17 06:07 i30817

The TR games could be improved by supporting modern gamepad controls, so Lara controls more like in a modern third-person shooter (e.g. move with left stick, look with right stick).

madig avatar Dec 22 '17 16:12 madig

@madig like here http://xproger.info/projects/OpenLara/ ?

XProger avatar Dec 22 '17 17:12 XProger

Gamepad controls don't seem to be implemented yet?

madig avatar Dec 23 '17 08:12 madig

@madig already implemented year ago, check your gamepad

XProger avatar Dec 23 '17 09:12 XProger