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Look function camera movement improvements

Open Richard-L opened this issue 4 years ago • 0 comments

The look function in OL has a very machine like camera movement.

Expected behaviour is a smoother motion with ease in/out behaviour, and moving both higher/lower and closer/farther depending on the chosen angle around Lara. Currently it appears to just pivot from one fixed point around her head. In some scenarios (usually tight places like ground holes you stand in), this can make it very difficult or effectively impossible to look on the ground

OL

https://user-images.githubusercontent.com/4934209/110837643-c6b49100-82a1-11eb-913a-aeea1f9798c4.mp4

PS1

https://user-images.githubusercontent.com/4934209/110838170-6d992d00-82a2-11eb-8d7f-a13345f962e6.mp4

Saturn (interestingly, I sometimes think the camera goes a tiny bit higher when looking down (?))

https://user-images.githubusercontent.com/4934209/110838755-1fd0f480-82a3-11eb-9bfa-fe97dc196315.mp4

Richard-L avatar Mar 11 '21 18:03 Richard-L