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Obelisk of Khamoon - Bugs list and a suggestion

Open Leo-89 opened this issue 4 years ago • 0 comments

Also this level is completely playable without big issues but there are still some minor bugs related to many platforms.

1-When at the beggining of the level lara pushes the first (or the second, I'm not sure) block on the left and then she falls in the hole, if she grabs to the platform instead of falling, the animation of her going left and right is broken, like I spotted in other levels. InkedOpenLara 17_01_2021 18_45_51_LI

2-In the higher room containing the third lever for the obelisk (and also an enemy) if you try to pull up Lara from the indicated side of the hole she simply will not climb. InkedOpenLara 17_01_2021 19_20_19_LI OpenLara 17_01_2021 19_21_55

3-In the room with the big slide in the center there is a wall which can't be climbed pushing forward + action like the others. InkedOpenLara 17_01_2021 19_24_21_LI

4-Black skybox is not the maximum but I think to know why you didn't added it here like you did for the Lost Valley: indeed at the end of the level Lara comes back to a "simplier version" of City of Khamoon where skybox is prominent in areas which are no needed. I don't remember how it was for the original version of the game, but maybe there is the possibility to add the skybox only in this point? It could be very beautiful. OpenLara 17_01_2021 19_35_39

Bye. :)))

Leo-89 avatar Jan 17 '21 19:01 Leo-89