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[Future Improvement] Class Selection

Open BeReal86 opened this issue 5 years ago • 1 comments

Select a class to receive additional benefits. You can change your class in the class selection section in the top-right.

Features

Collector
    Reduced tax rate for transactions on the marketplace
        server setting (~ half of normal user)
        selling / buying / inactivity
Crawler
    New formula:
        ((metal mine level + crystal mine level + deut synth level) * y * 0,02) * 1,5
            y = server setting factor (e.g. 8 )
            1,5 if class = collector
                leads to 50% higher production if crawler used by collector class
            while amount is limited now, they still require energy to run them
Discoverer
    Connect increased expedition outcome to eco speed
        xx% * eco speed * (currently exisiting) base loot
            xx% as server setting → e.g. 50
    Change max DF from max values to percentage
        discoverer class: 20% of destroyed ships go into DF
        other classes: 10% of destroyed ships go into DF
Pathfinder
    Expedition (base) loot * 2
        With taking the discoverer optimization into account, this also connects higher outcome if ship is used by "correct" class
General
    25% less deut for all ships
        currently only for combat ships
    +2 fleet slots
    full WF value from combats including reaper (see reaper request)
        WF collected by pve trading ships and brought to your planet / delivered to the space dock
Reaper
    Use current WF mechanism for defender also for attacker, if reapers are part of the fleet
        only half if not used by warrior class (see warrior class request for full WF value)
            WF collected by pve trading ships and brought to your planet / delivered to the space dock
class selection class selection-2

new arriving ships with class system crawler pathfinder reaper

BeReal86 avatar Oct 16 '19 00:10 BeReal86

Discussed in https://github.com/XGProyect/XG-Proyect-v3.x.x/discussions/542

Originally posted by FGServers April 28, 2023

**OGame Player Classes**

Version 7 - MCO introduced to OGame the Player Classes. Each player is able to select one of three classes for free when first starting an account:

  • General
  • Collector
  • Discoverer
- You only get one free class selection. If you deactivate a class, you'll need to pay Dark Matter to activate it again.
- It's possible to change the class later, but it will cost 500,000 units of Dark Matter.

jonamix-ar avatar Apr 28 '23 19:04 jonamix-ar