FramedBlocks
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Framed Trapdoors don't rotate the texture when opened.
Minecraft version
1.19
Forge version
43.2.21
FramedBlocks version
newest 1.19.2
Describe the bug
^ When you have a trapdoor with a rotational block (log for example), the texture doesn't get rotated with the ledge as it should when opened.
How to reproduce the bug
^
Expected behavior
^
Additional details
No response
Crash log
No response
I'm kinda torn on this. On the one hand I can absolutely see why you'd want that to be a thing, on the other hand it has the potential to completely break certain things (mainly connected textures) in cases where a trapdoor is used as a decoration instead of as an actual trapdoor. In that regard I'll note that this is not a bug, it's 100% intended behaviour.
I do want to add this but it'll be associated with some kind of option to switch between the existing behaviour and the behaviour you are requesting.