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Framed Trapdoors don't rotate the texture when opened.

Open unweeked opened this issue 1 year ago • 1 comments

Minecraft version

1.19

Forge version

43.2.21

FramedBlocks version

newest 1.19.2

Describe the bug

^ When you have a trapdoor with a rotational block (log for example), the texture doesn't get rotated with the ledge as it should when opened.

How to reproduce the bug

^

Expected behavior

^

Additional details

No response

Crash log

No response

unweeked avatar Aug 15 '23 13:08 unweeked

I'm kinda torn on this. On the one hand I can absolutely see why you'd want that to be a thing, on the other hand it has the potential to completely break certain things (mainly connected textures) in cases where a trapdoor is used as a decoration instead of as an actual trapdoor. In that regard I'll note that this is not a bug, it's 100% intended behaviour.

I do want to add this but it'll be associated with some kind of option to switch between the existing behaviour and the behaviour you are requesting.

XFactHD avatar Aug 22 '23 22:08 XFactHD