Results 102 comments of XCompWiz

Changes to how item renders work has necessitated lots of internal changes. If this is still something you want to do, please let me know.

Once you've updated to 1.12 (or otherwise caught up) we can talk about options. Mostly I think we'll look at how you can specify new words and control their rendering,...

That's pretty tricky, as that's managed by the biome passes and logic, rather than the terrain generation. It _starts_ as stone, but the biome logic replaces the stone with whatever...

Replacing the biome logic is sadly a very difficult thing to do, as the biome logic is very much inside the biomes. I can fiddle with the variables... sorta... maybe....

There's a few more problems with straight replacement mechanics than that, really. Balance is much harder than that, and it also just doesn't fit the theme or intent of writing,...

The stone starts there, it isn't generated by the biomes, and is already possible to replace through the terrain block specification (block modifier to terrain generation symbols). The biomes do...

I'm not sure how removing Mystcraft could cause errors unless something depended on it. Sorry, doesn't sound like a Mystcraft error at that point.

Would you please link to that issue here?

So the villagers have no interactions in Mystcraft is installed? Only the Mystcraft villager gets the gui? And it's the Mystcraft shop GUI? Are there any errors in the log...

We'd call that a workaround, not a fix. :) Can you please clearly give answers to my earlier questions directly? They all were targeted to give me different bits of...