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Flat Worlds are causing massive instability when paired with mountain biomes - way more than they should be

Open Kizzycocoa opened this issue 5 years ago • 3 comments

not just slightly - we're talking all debuffs and 3 types of decay, minimum.

I tried it with this setup with Abyssalcraft:

Darkland Mountains, Single Biome, Stone Block, No Seas, Flat World, East Direction, Zero Length, Zenith Phase, Normal Sun, Dark Moon, Dark Stars, Normal Lighting, No Weather, Natural Cloud Colour, Natural Fog Colour, Natural Foilage Colour, Natural Grass Colour, Natural Sky Colour, Natural Water Colour, Lacking Large Features, Villages, Nether Brick Block, Obelisks

Other users tried with extreme mountains. same result. Flat World seems to be causing massive instability right now.

Kizzycocoa avatar Jun 29 '19 21:06 Kizzycocoa

Is it just this combo of biome and flat? Does either the biome by itself or Flat by itself produce the issue?

XCompWiz avatar May 16 '20 15:05 XCompWiz

We spent quite a bit of timing testing this and chatting about it on Discord. We found that it is seemingly the combo, not the individual symbols themselves. Our thinking was that because a flat mountain dimension is so high up, maybe the extra ores are to blame? (If I'm remembering this right. Kizzy probably knows more.)

TheFloydman avatar May 16 '20 16:05 TheFloydman

That would make sense. I'll note this for the instability rework. :)

XCompWiz avatar May 16 '20 17:05 XCompWiz